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cabreezy

Gran Turismo 4 video

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I always drift around corners when I play Forza, if you do it right, you can maintain a higher speed if you're in a car that won't allow you to maintain grip at high speeds.

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yeah because drifting makes you go faster, that's why you see it soo much in F-1. Drifting is NOT racing, it slows you down in real life.

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because people like that feeling and the look of drifting. If you take two cars that are the same and you have one drift around a track and one take the racing line(both drivers knowing what they're doing), the one taking the racing line will beat the crap out of the guy drifting.

The point of drifting isn't really to be fast, it's to go sideways the longest and recover. It's to make as much smoke as possible, it's more of a show than real racing.

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Sorry, but F1 cars are purpose built, and are designed for downforce. This allows the cars to reach over 1g's of force in cornering and removes the benefit from a small drift.

AWD road races are good for this one, it allows the car to get around a turn faster.

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downshifting and taking a racing line keeps forward momentum allowing you to come out of a turn in the right gear and able to build up more speed in less time.

With rifting first you have to slow down because you can't drift at 100+ mph safely, then you spin your tires to get going sideways... so to get out of the turn you have to correct your steering and then select the right gear then accelerate.

It's not just F1 cars it's any performance car that will benefit from knowing how to drive correctly instead of trying to drift around corners.

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Drifting is NOT racing, it slows you down in real life.

Well no shit. Drifting itself cannot be racing, since it is a technique used in racing.

yeah because drifting makes you go faster, that's why you see it soo much in F-1. Drifting is NOT racing, it slows you down in real life.

Wrong. Please, just stop talking. F1 cars are so incredibly fine tuned to the race track that there is no need to use oversteer to their advantage.

because people like that feeling and the look of drifting.

You dont even know what the point of drifting is, you're just brainwashed into what the ever so popular import scene believes, without any knowledge of it.

The point of drifting isn't really to be fast, it's to go sideways the longest and recover. It's to make as much smoke as possible, it's more of a show than real racing.

Again, you are wrong. The point of drifting/oversteer is to keep the vechicle in high RPM's to enable the highest exit speed out tight turns. The drifting technique is very widely used in motorsport racing whether you see it or not. Watch a couple Rally races, you'll see how much "drifting" they do. It certainly doesnt slow them down.

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I'm no expert but I also believe that you lose speed drifiting over taking the curve or corner by slowing down and keeping the line. You can keep the RPM up by slowing down too by the way, it's not that hard. Drifting sideways like that causes more friction between the tires and the track IMO which should slow you down plus driftis are usually fairly long which makes me believe that a driver following the proper line and using his gears properly will be out of the cuve/corner much faster and back at full speed faster too..

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believe what you want, go try it at a track. Either way you slow down before the turn the difference is that when you drift you dont have traction and you're keeping a constant speed. When you're downshifting into a turn you are going to be accelerating through and out of the turn in high rpms while retaining traction.

But it's cute how you think that going sideways doesn't slow you down. If done correctly both techniques will leave you leaving the turning at almost the same speed(average speed throughout the turn, the drifting car will be going faster going into the turn). The difference here was that the slowing down rate of the car taking the racing line was sudden and lasted a very short time. The car drifting lost speed gradually and lasted throughout the turn. In the end the car taking the racing line came out in the right gear and passed the drifting car just after the turn was complete, probably as the car that was drifting was correcting his steering. The exception of this would be a really tight turn which would give the car drifting an advantage, if they didn't go off into a wall.

Let me add that with most radial tires you don't have a ton of grip so that often drifting will allow you to retain speed moreso than you'd be able to if you took the true racing line.

Redardless, I'm done arguing. You're not going to change my mind(because I am right) and I'm obviously not going to change yours(even though you're wrong).

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believe what you want, go try it at a track.

Believe me, i have. I've got quite a bit of seat time in an SCCA 3-Series. My first couple times around a track, my instructor let me drive how i wanted. Like all normal people, i held a steady line. After a few laps, he then proceeded to tell me that it would be quicker to slide around some tight turns. I'll listen to a guy with thousands of hours of seat time all over the world, for the way to get around the track quickest. Oh yeah, the lap timer did steadily decrease.

The exception of this would be a really tight turn which would give the car drifting an advantage, if they didn't go off into a wall.

This is what i have been talking about the whole time. Noone in their right mind would think that drifting around the biggest gradual turn on the track would be the quickest way.

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Most turns in tracks are gradual to 90 degree turns, that's what I'm talking about. Anything over 90 degrees is going to be close or faster for the drifter.

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Most turns in tracks are gradual to 90 degree turns, that's what I'm talking about. Anything over 90 degrees is going to be close or faster for the drifter.

Agreed.

But you've got to remember, the technique of drifting was started in the tight twisty mountains of Japan. From there it has involved into a way of showing off, as you said before.....which is unfortunate. The only thing i see thats great about new age drifting is the way some of these guys can control a car.

Rhys Millen is no joke.

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If you have a track with a lot of corners (i.e. a mountain road) and you fine tune 1 car for drifting and one car for grip, they both could probably have an even matched race. It's all about the track, how you read it, and how you attack it. If you have a driver who's confident in their drifting then it may be more beneficial to go that way, I just think you see more grip driving because it's safer and you can afford to make mistakes. Drifting in my opinion is just higher risk, higher reward.

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I recently finished this video I made of my Gran Turismo 4 drifting. It was inspired by Gran Dorifto if anyone's seen that video online, and NOT by Tokyo Drift. I been doing this in GT4 before Tokyo Drift came out. Most of time I crash, this is just a compilation of non-crashes, lol.

http://video.google.com/videoplay?docid=-7996579802286240458

just wondering did you need to use some sort of video capture program to get the footage, or does GT4 have a save replay function?? that is if you were playing the game on the computer

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believe what you want, go try it at a track.

Believe me, i have. I've got quite a bit of seat time in an SCCA 3-Series. My first couple times around a track, my instructor let me drive how i wanted. Like all normal people, i held a steady line. After a few laps, he then proceeded to tell me that it would be quicker to slide around some tight turns. I'll listen to a guy with thousands of hours of seat time all over the world, for the way to get around the track quickest. Oh yeah, the lap timer did steadily decrease.

The exception of this would be a really tight turn which would give the car drifting an advantage, if they didn't go off into a wall.

This is what i have been talking about the whole time. Noone in their right mind would think that drifting around the biggest gradual turn on the track would be the quickest way.

There's a massive difference between moderate oversteer in a street radial car and drifting :huh:

I've been 1:50's at Sears Point, 1:40's at Laguna Seca, and 2:05's at Buttonwillow 13 on a car with R-compounds and I have never "drifted" around a corner other than when you give it too much throttle on cold tires and the back end starts to roll around. Even on the corkscrew at laguna seca you don't "drift" around corners with a properly setup car. The car I've been driving is my cousins fox body with an MM max grip box, a 10+ point cage and normally running on Hoosier R6's.

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it was an interesting thing i came up with the capture the video. my dad has a sony camcorder and in the side theres a whole bunch of input/output sockets. there's a wire that came with the camera that is a video and audio in/out port (it has the white and yellow cables). what you wanna do is plug your ps2 into one of those system selector devices, and instead of outputting it onto your TV, output it to the camcorder. play the replay in gt4 and record it onto a camcorder tape. my camcorder also had a special socket to capture video onto my laptop, so i used adobe premiere to capture the footage and made the movie from there.

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believe what you want, go try it at a track.

Believe me, i have. I've got quite a bit of seat time in an SCCA 3-Series. My first couple times around a track, my instructor let me drive how i wanted. Like all normal people, i held a steady line. After a few laps, he then proceeded to tell me that it would be quicker to slide around some tight turns. I'll listen to a guy with thousands of hours of seat time all over the world, for the way to get around the track quickest. Oh yeah, the lap timer did steadily decrease.

The exception of this would be a really tight turn which would give the car drifting an advantage, if they didn't go off into a wall.

This is what i have been talking about the whole time. Noone in their right mind would think that drifting around the biggest gradual turn on the track would be the quickest way.

There's a massive difference between moderate oversteer in a street radial car and drifting :ph34r:

I've been 1:50's at Sears Point, 1:40's at Laguna Seca, and 2:05's at Buttonwillow 13 on a car with R-compounds and I have never "drifted" around a corner other than when you give it too much throttle on cold tires and the back end starts to roll around. Even on the corkscrew at laguna seca you don't "drift" around corners with a properly setup car. The car I've been driving is my cousins fox body with an MM max grip box, a 10+ point cage and normally running on Hoosier R6's.

You see the thing that we didn't clearify before we started arguing was:

1) what type of car

2) suspension

3) Wheels(size) and tires

4) Performance of car(power, center of gravity, skidpad rating)

5) Type of turn

6) What exactly we meant by "drifting"

Drifting to some people means a long powerslide, but to others means just a quick burst of power to help get the back end around. It's too early and I drank too much last night to add anymore information to this post. Anyone have some tylenol? :huh:

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Sebastien Loeb has somewhat changed how rally drivers approach the whole 'Finnish flick' style of driving. He comes from tarmac-based rally series and has shown that he can consistently put up faster times than any of the guys drifting their cars more. There will be more of a shift that way as tire and suspension development are catching up to the horsepower, electronics and driver styles.

The rally cars started drifting to keep rpm's up with the big turbo horsepower of the crazy Grp. A cars of the early '80s. With turbo lag and spool-up (and subsequent boost coming on so strong) it was faster to keep the rpm up so there was more speed on hand exitting the corner.

Drifting looks cool, but if it is graded on looks as well as speed, it is getting closer to figure skating than speed skating.

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